PAUL BENJAMIN: Writer, Editor, Supermodel

Project Management

When I’m not writing, editing, or supermodeling, you can find me working with talented teams to bring digital projects to life, including mobile websites, video games, animation, and more. I recently left the web development shop Four Kitchens, and I’m seeking an opportunity where I can use my skills as a team leader and resource manager to produce great digital experiences. I especially enjoy the challenge of collaborating with clients to build a product that matches their vision. 

Here’s more about my skills and experience as a project manager and producer:

SUMMARY

More than 12 years’ experience managing complex projects in simultaneous production for a variety of media and devices, including web and mobile, as well as video games. Sees the big picture, effectively defining scope and mitigating risks for on-time, on budget project delivery. Skilled at collaborating with clients to build the right solution to meet their needs. New York Times bestselling author with extensive expertise developing licensed content.

SKILLS

  • Consistent on-time and on budget project management.
  • Agile Development certified Scrum Master and Project Owner.
  • Expert in strategic resource analysis and planning.
  • Proven capability to manage multiple projects simultaneously.
  • Collaborates effectively with internal and external stakeholders to meet the needs of all parties.
  • Proficiency in Jira, Confluence, Microsoft Office, Google Apps, MS Project, Hansoft, and various QA systems.

EXPERIENCE

FJORD AUSTIN – AN ACCENTURE COMPANY
2015 – Present

Senior Project Manager

Manage broad projects for mobile apps, web development, and hardware ecosystems, including feature prioritization, team staffing, and building client relationships. For example, managed a 25+ person team on a multi-million dollar, international project for a major Swiss watchmaking brand, delivering a $1,500+ luxury smartwatch device, website, and Android app in 6-months.

  • Represent client’s business goals to the team
  • Co-creator of Agile development epics, user stories and tasks
  • Collaborate with team and client to build and manage Agile backlogs
  • Manage backlog of priorities to deliver the highest value features first
  • Accountable for final acceptance of working features at the end of each sprint
  • Builds and maintains constructive and effective relationships with internal and external customers, peers and team members

FOUR KITCHENS
2013 – 2015

Digital Project Manager and Scrum Master

  • Led distributed agile web development teams providing online strategy, content, infrastructure, and maintenance for websites such as NBC, Time, Inc., PRI, and more.
  • Tracked and identified risk in project budgets, providing regular status updates to all stakeholders.
  • Coordinated collaboration between clients and teams as primary contact in client relationship.
  • Led discovery workshops to define project goals/requirements.
  • Led Scrum rituals such as stand ups, sprint planning and retros to constantly improve quality.
  • Built a stronger development community by writing and giving presentations on Scrum methodologies and the development process.

FREELANCE CONTENT DEVELOPER
2004 – PRESENT

Content Creator

  • New York Times bestselling author; writer of video games for multiple platforms.
  • Writer of a variety of Marvel comics featuring Spider-Man, Hulk, Wolverine, etc.
  • Currently editing the Forgotten City comic book series, coordinating schedule and workflow for a geographically distributed team.
  • While living in Uzbekistan, authored content for the U.S. Embassy’s website and social media profiles, as well as Two Tales of Uzbekistan, a picture book of Uzbek mythology.
  • Provided localization services to publishers including Marvel’s Soleil line, DC’s CMX line, and Les Humanoides Associes, polishing and refining English translations for American readers.

BIOWARE/ELECTRONIC ARTS
2009 – 2010

Associate Project Manager

  • Managed schedule and content pipeline for multiple teams on Bioware’s Star Wars: The Old Republic MMO game.
  • Successfully led creation of thousands of cinematics for the largest writing project in multimedia history.
  • Managed 2 development teams in simultaneous production – anticipating, communicating, and resolving blockers.
  • Improved production efficiency by implementing new practices.
  • Tracked thousands of cinematic assets, defining and cross-referencing each one by level of quality and time investment.
  • Led Scrum rituals with an emphasis on improving the production process and accuracy in projections.

THE FIZZ FACTOR
2007 – 2009
Senior Producer

  • Managed cross-functional team in all aspects of production (assets, tools, features, QA, and localization) on handheld games.
  • Served as primary contact for client relationship.
  • Developed project plan for multiple simultaneous projects.
  • Collaborated with stakeholders to craft and communicate product goals.

HORSEBACK SALAD ENTERTAINMENT
2006
Project Manager

  • Managed art and audio/VO assets and resources to ensure on-time delivery of multiple simultaneous animated projects.
  • Maintained client communication and implemented project wikis.
  • Supervised third-party studios creating additional art.

HUMANOIDS, INC.
2001 – 2005
Managing Editor

  • Launched a 35-book publishing line in partnership with DC Comics as primary client contact.
  • Collaborated with international writers and artists to create graphic novels for international release.
  • Recruited and managed over 70 external content vendors.

EDUCATION

UNIVERSITY OF ARIZONA
Bachelor of Arts – Communication/Media Arts

SELECTED BIBLIOGRAPHY

  • Amazing Spider-Man #661, (Marvel, 2011)
  • G.I. Joe: The Rise of Cobra, (Electronic Arts, 2009)
  • Marvel Adventures Hulk #1-12, (Marvel, 2007-2008)
  • Marvel Heroes, (Gazillion, 2013 – Present)
  • Monsters Inc. Laugh Factory, (BOOM!/Disney/Pixar, 2010)
  • Muppet King Arthur, (BOOM!/Disney/Jim Henson 2010)
  • Spider-Man: Web of Shadows, (Activision, 2008)
  • Starcraft: Frontline Vol. 1, 3, and 4, (Tokyopop 2008-2009)
  • Star Wars: The Old Republic, (Bioware/Electronic Arts, 2011 – Present)
  • The Incredible Hulk, (Sega, 2008)
  • World of Warcraft: Shaman, (Tokyopop, 2010)
  • X-Men Origins: Wolverine, (Activision, 2009)