40 Years of D&D

Among my many panels at this year’s (always) fantastic ArmadilloCon literary convention was my 40 Years of D&D panel. The room was packed thanks to the high charisma stats of my fellow panelists (listed in standard marching order): Mark Finn, Marshall Maresca, Barbara Ann Wright, and Patrice Sarath.

D&DPanel

Mark Finn, friend, author, and Robert E. Howard scholar (that’s the guy who created Conan, for those not in the know), published his own brilliant blog post on the 40th anniversary of D&D. In it, he mentions the list of recommended reading in Appendix N of the 1st edition Dungeon Master’s Guide. Oh, how I wish I could go back in time and get my teenage self to just flip past all those awesome magic item charts and use that list as a guidebook of required reading.

And for those who don’t want to click over to read Finn’s brilliance, I’ve posted the list below. It’s a veritable who’s who of authors whose work I wished I’d discovered as a teen. Of course, I’ve read plenty of these books, like Lord of the Rings, Elric, Hawkmoon, Conan, Fafhrd & the Gray Mouser, etc., but there are plenty I still haven’t read. Looks like my reading list just got that much bigger!

Anderson, Poul: THREE HEARTS AND THREE LIONS; THE HIGH CRUSADE; THE BROKEN
SWORD
Bellairs, John: THE FACE IN THE FROST
Brackett, Leigh
Brown, Frederic
Burroughs, Edgar Rice: “Pellucidar” series; Mars series; Venus series
Carter, Lin: “World’s End” series
de Camp, L. Sprague: LEST DARKNESS FALL; THE FALLIBLE FIEND; et al
de Camp & Pratt: “Harold Shea” series; THE CARNELIAN CUBE
Derleth, August
Dunsany, Lord
Farmer, P. J.: “The World of the Tiers” series; et al
Fox, Gardner: “Kothar” series; “Kyrik” series; et al
Howard, R. E.: “Conan” series
Lanier, Sterling: HIERO’S JOURNEY
Leiber, Fritz: “Fafhrd & Gray Mouser” series; et al
Lovecraft, H. P.
Merritt, A.: CREEP, SHADOW, CREEP; MOON POOL; DWELLERS IN THE MIRAGE; et al
Moorcock, Michael: STORMBRINGER; STEALER OF SOULS; “Hawkmoon” series (esp. the
first three books)
Norton, Andre
Offutt, Andrew J.: editor of SWORDS AGAINST DARKNESS III
Pratt, Fletcher: BLUE STAR; et al
Saberhagen, Fred: CHANGELING EARTH; et al
St. Clair, Margaret: THE SHADOW PEOPLE; SIGN OF THE LABRYS
Tolkien, J. R. R.: THE HOBBIT; “Ring trilogy”
Vance, Jack: THE EYES OF THE OVERWORLD; THE DYING EARTH; et al
Weinbaum, Stanley
Wellman, Manley Wade
Williamson, Jack
Zelazny, Roger: JACK OF SHADOWS; “Amber” series; et al

 

Don’t Fear the Reaper (Minis)

I am loving Kickstarter! Two days ago, my ginormous box of Reaper minis arrived. I contributed to the crowdfunded project in August 2012, so I’ve been waiting almost a year for these. Yes, I’m a big gaming geek. By “big,” I mean I got up at 6 AM nearly every Saturday during two years of living in Uzbekistan so that I could play via Skype on my Austin gaming group’s Friday night.

My Kickstarter box finally arrived! Now all I have to do is get past the Phase Cat guardian to open it.

Nice package!

 

Reaper’s Kickstarter campaign was a canny one. They started with a goal of $30,000 to create new molds so that they could mass produce a bunch of minis for their new “Bones” line, replacing metal minis that had been a standard in the biz. Thirty days later, they had raised $3,429,235. One of Reaper’s most brilliant tactics was to tie their stretch goals to the “Vampire” pledge level at $100. The more people who pledged, the more minis you got if you pledged $100 or more (the final total was around 242 minis – approximately 41 cents per mini, which is uber cheap). Reaper got 16,475 contributors at the Vampire level. I was one of them.

Another feature was a great selection of add-ons. By adding piecemeal to your pledge, you could get other minis for a fraction of what they would end up costing in stores.

Reaper included a 4-page insert with painting instructions and an inventory of their paints. Smart.

You could also get paints, a carrying case and other goodies. The paints were a no-brainer. Normally a single bottle costs $3.29. For $18 on the Kickstarter, you could get twelve bottles. That’s more than 50% off. You were getting a pre-set palette of colors, but with over 200 minis, you’d likely need them all.

More paints than you can shake a brush at!

For paints, I ordered the Basic Set I and II. I got the Paint Set 2: Undead set in my shipment by mistake. I guess I’ll have to contact Reaper and see what to do about that. I also ordered the carrying case since I knew I’d need a way to lug around all my minis!

It’s a nice case with three tiers of foam padding, even if the slots are too small for bigger minis.

The case has foam padding with 150 slots. The slots are too small for many of the minis, so I’ll have to cut out some sections to expand them to make space for dudes (and ladies) with big swords or guns. I’ll definitely have to do that if I want to put any of the giants in the case.

Some assembly required.

Speaking of giants, I added on the Fire Giant King and Queen ($10) and a giant skeleton ($10). In retrospect, I really wish I’d added the Pathfinder Red Dragon for another $10, but I was already spending more than I’d spent on any other Kickstarter to date. I’ve contributed to plenty of video games, graphic novels and other such Kickstarter projects, but never at this high a price tag.

I was willing to spend more money because Reaper is a leader in the miniatures business and has a good reputation. I had confidence that my pledge was going to translate into exactly what I wanted within a reasonable time frame because Reaper is a solid company that does good work. Clearly the other 17,744 backers agreed. Even when there were some production and shipping delays, Reaper did a great job of keeping its backers updated and in the loop.

 

Many of the Bones minis are dupes of the metal ones, like this one that got a little beat up on the journey from Uzbekistan.

Dupes will give me a chance to try out different techniques and palettes or to have identical minis working together on the game table.

Just to be clear on my prodigious nerdosity (since it wasn’t already well established), I ordered these miniatures not only so that I could use them to play Dungeons & Dragons, Pathfinder, Savage Worlds and other role-playing games, I also plan to paint them. I used to paint lead D&D minis when I was a kid. I thought I was pretty good back then. I wasn’t. Then again, I didn’t have an Internet full of tutorials to help me learn to paint properly. While serving in Uzbekistan, I had plenty of time on my hands, so I took up the hobby again.

A random handful of the minis I painted in Uzbekistan.

Here’s a close up of a couple of wizardy types I painted.

This is what months of geek hobby time looks like.

Now I’ve progressed to a point where I’m pretty happy with most of the minis I’ve painted. Hopefully I’ll continue to improve now that I have an army of minis, readily available paints and brushes (without a need to wait three weeks for an Amazon or Reaper order to arrive via diplomatic pouch) and other geeks who can give me tips in person. Looks like there’s a minis painting party in my near future!

For more about the Reaper Bones Kickstarter and pictures of all the minis, click here: http://www.kickstarter.com/projects/1513061270/reaper-miniatures-bones-an-evolution-of-gaming-min

Kickstarter: The World-Maker

It’s no surprise to my blog readers that I love fantasy games like D&D and video games. When those two things are combined, you can bet I’ll be glued to my monitor with controls at my fingertips. One of the greatest fantasy video games of all time was called Planescape: Torment. I just funded a Kickstarter to help some of the original creators of that game build its spiritual successor – Torment: Tides of Numenera.

Sojourner of Worlds by Chang Yuan from the Torment: Tides of Numenera Kickstarter page

If you don’t already know about Kickstarter.com, here’s the basics: Kickstarter is a crowdfunding platform that lets lots of people give a little money online to help creative people make awesome things. You just go to the website and you can see people who make things like comics, video games, movies, gadgets – just about anything, really – pitching their ideas with short videos. There are also cool rewards available depending on how much you pledge. You might pledge $2 for some cool digital art, $20 for a graphic novel or $600 for movie/TV actress Kristen Bell to record a personalized video greeting for you. That last one is from the Kickstarter to raise money for a movie based on the Veronica Mars TV series that launched Bell’s career. The biggest reward there was $10,000 for a speaking role in the film – it’s already been taken.

If the project doesn’t reach its goal, you don’t get charged. If the project reaches its goal, you pay your pledge and get updates about the state of the project while it’s in development. If the project exceeds its goal, the makers can use that extra funding to make that thing even better.

Enter Torment: Tides of Numenera. The video game is set in the world of Monte Cook’s new tabletop role playing game, Numenera. We’re already going a little meta here because that tabletop game was only made possible when Monte Cook, famous among a niche community because of his contributions to games like Dungeons & Dragons, raised over $500,000 on Kickstarter to make his own game (his original goal was $20,000).

Covers for the first two books in The Kingkiller Chronicle

I was interested in Tides of Numenera from the start because of the legacy of Planescape: Torment. I finally jumped on board when I saw that if the game reaches enough pledges, they’ll add Patrick Rothfuss to the writing team. Patrick Rothfuss is one of the best fantasy authors out there today and if you’re not reading his The Kingkiller Chronicle books you’re missing out. Mr. Rothfuss wrote a lovely piece on his blog about how he came on board the project that made it clear that in addition to being a brilliant writer, he’s a nice guy I’d enjoy hanging out with at a convention. Done.

Kickstarter is changing the landscape for creators. Indie comics creators have a whole new option for making their books possible and maybe even (gasp!) profitable. Video game developers no longer have to be enslaved to a big production company’s bottom line and can make games targeted directly at the people who want to play them. I just looked at my profile and discovered I’ve helped fund fifteen projects so far. I’m sure there will be more in the future. So what are you waiting for? Head over to http://www.kickstarter.com/ and help people start creating worlds.